Design should solve the problem. I think in systems, research deep, measure in data, and ship things that actually work.
I started in statistics and operations research — not exactly a designer's origin story. But somewhere along the way at Cornell, I took a product design class, and something shifted. There's a specific feeling when an idea stops being abstract and becomes something you can actually click through, something real you can put in front of a person. I felt that for the first time, and I didn't want to stop.
What I realized was that my background wasn't a detour. The statistics, the systems thinking, the engineering — it all moved underneath the design work and became load-bearing. I wasn't just making screens look good. I was thinking about the whole product: the logic behind it, the data that would prove it, the edge cases that would break it. That's still how I work today.
The Path
- 2025 – 2026
DoraHacks
Lead Designer
Developed products from 0 to 1, mostly focused on AI-native product design — scoping features, making product calls, using AI tools to increase design efficiency, and working directly with engineering to ship things that actually work.
- 2021 – 2022

Ernst & Young
Product Design Consultant
Designed for clients' needs, presented in front of rooms, translated between what a business wants and what people actually need, and delivered under a consulting pace that doesn't slow down.
- 2021

ByteDance
Product Strategist
Turned ambiguity into a point of view — conducted research to arrive at a direction for a problem, and reached conclusions on what should be built and why.
What I Believe
AI as a collaborator
The best use of AI in design isn't to skip the thinking — it's to go deeper, faster. I use it to explore more, validate quicker, and spend more time on the decisions that actually matter.
Solve first, design second
Design is a means, not an end. If it doesn't solve a real problem, it doesn't matter how good it looks.
Data is part of the design
Numbers don't just validate the solution — they shape it. If you can't measure it, you can't know if it worked.
Think in the whole product
Screens are the visible part. The logic, the edge cases, the states nobody plans for — that's where the real design work happens.
Ship it, then make it better
A practical solution that ships beats a perfect solution that doesn't. Speed is a design value too.
Beyond the Work
Design is how I think. Everything else is how I stay curious.





I'm a food obsessive — always chasing the next meal worth remembering.






I shoot photography — mostly street and everyday moments that most people walk past.




I recently picked up golf — it rewards patience, precision, and a high tolerance for humbling yourself in public.





I snowboard — nothing beats the feeling of flying down a fresh slope.




I've fallen for sailing — still figuring out which way the wind is blowing.
