Design should solve the problem. I think in systems, research deep, measure in data, and ship things that actually work.

I started in statistics and operations research — not exactly a designer's origin story. But somewhere along the way at Cornell, I took a product design class, and something shifted. There's a specific feeling when an idea stops being abstract and becomes something you can actually click through, something real you can put in front of a person. I felt that for the first time, and I didn't want to stop.

What I realized was that my background wasn't a detour. The statistics, the systems thinking, the engineering — it all moved underneath the design work and became load-bearing. I wasn't just making screens look good. I was thinking about the whole product: the logic behind it, the data that would prove it, the edge cases that would break it. That's still how I work today.

The Path

  1. 2025 – 2026
    DoraHacks logo

    DoraHacks

    Lead Designer

    Developed products from 0 to 1, mostly focused on AI-native product design — scoping features, making product calls, using AI tools to increase design efficiency, and working directly with engineering to ship things that actually work.

  2. 2021 – 2022
    Ernst & Young logo

    Ernst & Young

    Product Design Consultant

    Designed for clients' needs, presented in front of rooms, translated between what a business wants and what people actually need, and delivered under a consulting pace that doesn't slow down.

  3. 2021
    ByteDance logo

    ByteDance

    Product Strategist

    Turned ambiguity into a point of view — conducted research to arrive at a direction for a problem, and reached conclusions on what should be built and why.

What I Believe

  • AI as a collaborator

    The best use of AI in design isn't to skip the thinking — it's to go deeper, faster. I use it to explore more, validate quicker, and spend more time on the decisions that actually matter.

  • Solve first, design second

    Design is a means, not an end. If it doesn't solve a real problem, it doesn't matter how good it looks.

  • Data is part of the design

    Numbers don't just validate the solution — they shape it. If you can't measure it, you can't know if it worked.

  • Think in the whole product

    Screens are the visible part. The logic, the edge cases, the states nobody plans for — that's where the real design work happens.

  • Ship it, then make it better

    A practical solution that ships beats a perfect solution that doesn't. Speed is a design value too.

Beyond the Work

Design is how I think. Everything else is how I stay curious.

  • I'm a food obsessive — always chasing the next meal worth remembering.

  • I shoot photography — mostly street and everyday moments that most people walk past.

  • I recently picked up golf — it rewards patience, precision, and a high tolerance for humbling yourself in public.

  • I snowboard — nothing beats the feeling of flying down a fresh slope.

  • I've fallen for sailing — still figuring out which way the wind is blowing.

Let's Connect

Want to talk design or work together?

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